Unity3D脚本:Unity3D调用外部摄像头
<p>unity3D更多资源教程免费下载</p><p>2014年8月15日起 每周五晚8:00有Unity公开课(具体授课方式群里面有详细说明)</p><p>调用外部摄像头。脚本如下:</p><p>public string deviceName; WebCamTexture tex; // Use this for initialization IEnumerator Start() { //获取授权 yield return Application.RequestUserAuthorization(UserAuthorization.WebCam); if (Application.HasUserAuthorization(UserAuthorization.WebCam)) { WebCamDevice[] devices = WebCamTexture.devices; deviceName = devices[0].name; tex = new WebCamTexture(deviceName, 400, 300, 12); renderer.material.mainTexture = tex; tex.Play(); } else { } }</p>